﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ArcannEngine
{
    public static class World
    {
        public static float g; //m/s^2
        public static float cd; //N
        public static float rho; //kg/m^3

        public static bool stopped = true;
        public static bool slowMo = false;
        public static bool resetSignal = false;

        public static void InitializeWorld(float g, float k, float rho)
        {
            World.g = g;
            World.cd = k;
            World.rho = rho;
        }
    }
}
